AI Insights · Timothy · July 2024
Top 5 Entertainment Mascot Games in Central America, Q2 2024
Discover the performance of the top 5 entertainment mascot games on a unified platform in Central America for Q2 2024, sourced from Sensor Tower.
In Q2 2024, the top 5 entertainment mascot games in Central America showed varied performance across weekly downloads, revenue, and active users. Data from Sensor Tower reveals some interesting trends.
Sonic Dash: Fun Endless Runner by SEGA saw weekly downloads fluctuate, starting strong with 54.6K in early April and peaking at 76.1K in mid-June. Weekly revenue remained relatively steady, ranging from $395 to $540, with a small peak of $535 at the end of May. Active users were consistently high, around 579K to 627K throughout the quarter.
Hello Kitty Nail Salon from Budge Studios experienced a significant dip in weekly downloads early in the quarter, starting at 80.5K and dropping to around 28.8K by late April. However, it rebounded strongly to 64.9K by mid-June. Revenue showed a steady upward trend, reaching a high of $725 in the final week of June. Active users followed a similar pattern, starting at 370K, dipping mid-quarter, and rising again to 336K by mid-June.
Minion Rush: Running game by Gameloft had a more stable performance in downloads, with notable peaks of 79.5K in late May and 61.9K in early June. Revenue varied between $490 and $751, with the highest revenue recorded in early April. Active users showed some volatility, peaking at 235K in early June and then stabilizing around 220K towards the end of the quarter.
Sonic Forces PvP Racing Battle, also by SEGA, maintained consistent weekly downloads, ranging from 33K to 46.7K. Revenue peaked at $1.7K in mid-April and remained around $1.1K to $1.4K for most of the quarter. Active users were steady, hovering between 274K and 313K throughout the period.
SpongeBob Adventures: In A Jam by Tilting Point LLC saw a notable increase in weekly downloads, starting at 27.2K in early April and peaking at 58K by mid-June. Revenue showed a peak of $2.6K in early May, with other weeks varying between $1.1K and $2.1K. Active users grew steadily from 144K at the beginning of the quarter to 173K by the end.
For more detailed insights and analytics, visit Sensor Tower.